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San Salvador vs. Vicuña - Comparison of sizes
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San Salvador
Vicuña

San Salvador vs Vicuña

San Salvador
Vicuña
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San Salvador

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San Salvador ("Holy Savior") is the capital and the most populous city of El Salvador and its eponymous department. It is the country's political, cultural, educational and financial center. The Metropolitan Area of San Salvador, which comprises the capital itself and 13 of its municipalities, has a population of 2,404,097. As a "beta" global city, San Salvador is also an important financial hub of Central America. The city is home to the Concejo de Ministros de El Salvador (Council of Ministries of El Salvador), La Asamblea Legislativa (The Legislative Assembly of El Salvador), the Corte Suprema de Justicia (The Supreme Court), and other governmental institutions, as well as the official residence of the president of the Republic. San Salvador is located in the Salvadoran highlands, surrounded by volcanoes and prone to earthquakes. The city is also home to the Catholic Archdiocese, as well as many Protestant branches of Christianity, including Evangelicals, Latter-day Saints, Baptists, and Pentecostals.



San Salvador has the second largest Jewish community in Central America and a small Muslim community. San Salvador has been the host city for various regional and international sporting, political, and social events. It hosted the Central American and Caribbean Games in 1935 and 2002, and the Central American Games in 1977 and 1994, as well as the Miss Universe 1975 pageant. San Salvador was also the host city of the 18th Ibero-American Summit, held October 29–31, 2008, the most important sociopolitical event in the Spanish and Portuguese sphere. The Central American Integration System (SICA) has its headquarters in San Salvador. The Central American Bank for Economic Integration (BCIE) also has its headquarters in San Salvador.

Source: Wikipedia
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Vicuña

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The Samnites (Oscan: Safineis) were an ancient Italic people who lived in Samnium, which is located in modern inland Abruzzo, Molise and Campania in south-central Italy. An Oscan-speaking people who may have originated as an offshoot of the Sabines, they formed a confederation consisting of four tribes: the Hirpini, Caudini, Caraceni, and Pentri. Although they allied with Rome against the Gauls in 354 BC, they later became enemies of the Romans and fought them in a series of three wars; despite an overwhelming victory at the Battle of the Caudine Forks (321 BC), the Samnites were subjugated in 290 BCE. Although severely weakened, the Samnites would still side against the Romans, first in the Pyrrhic War and then with Hannibal in the Second Punic War. They also fought in the Social War and later in Sulla's civil war as allies of the Roman consuls Papirius Carbo and Gaius Marius against Sulla, who defeated them and their leader Pontius Telesinus at the Battle of the Colline Gate (82 BC). Afterwards, they were assimilated by the Romans and ceased to exist as a distinct people. The Samnites had an economy focused upon livestock and agriculture. Samnite agriculture was highly advanced for its time, and they practiced transhumance. Aside from relying on agriculture the Samnites exported goods such as ceramics, bronze, iron, olives, wool, pottery, and terracottas.



Their trade networks extended across Campania, Latium, Apulia, and Magna Graecia. Samnite society was stratified into cantons. Each city was a vicus. Many vici were grouped into a pagus, and many pagi were grouped into a touto. There were four Samnite touto, one for each of the Samnite tribes. Aside from this system of government, a few Samnite cities had political entities similar to a senate. It was rare, although possible for the Samnites to unify under a coalition. Normally the tribes and cities functioned independently from one another. Samnite religion worshipped both spirits called numina and gods and goddesses. The Samnites honored their gods by sacrificing live animals and using votive offerings. Superstition was prominent in Samnite religion. It was believed that magical chants could influence reality, that magical amulets could protect people, and that augurs could see the future. Samnite priests would manage religious festivals and they could bind people to oaths. Sanctuaries were a major part of Samnite religion. They might have been used to benefit from trade networks, they may have marked the border between territories, and they may have been intertwined with government. Samnite sanctuaries may have also been used to reinforce a group identity.

Source: Wikipedia

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